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EA are also making changes to Need for Speed Payback’s progression system

need for speed payback progression microtransaction changes

While the response to Star Wars Battlefront II was far louder, it’s not the only EA game in recent weeks to suffer criticism over its progression systems. Need for Speed Payback has been criticized from a variety of angles, but one of the most stinging complaints is how long it takes to unlock new parts and upgrades for your cars, encouraging players to run toward real-money purchases in order to speed up progression.

How is the Battlefront II progression broken? Let us count the ways.

Though the complaints about NFS haven’t made quite the same headlines as those around Battlefront II, they have prompted EA to make some changes in how progress is rolled out in the game.

Here’s what’s changing, according to a post on the game’s subreddit:

  • Increased the amount of REP awarded by taking part in events.
  • Increased the amount of Bank awarded by taking part in events.
  • Bait crates now reward increased REP.
  • Bait crates now reward increased Bank.
  • Competing against a Roaming Racer will reward you with increased REP.
  • Competing against a Roaming Racer will reward you with increased Bank.
  • Air Suspension will now appear more frequently within Shipments.
  • Slightly increased REP and Bank for finishing an event outside of first place.

This follows changes made to shorten the time between parts refreshes in tune-up shops, and increased part rewards in ranked speedlists. The developers promise further changes to tune-up shops, making sure they stock better gear.