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Cyberpunk 2077 will reject microtransactions to preserve “the goodwill of customers”

Cyberpunk 2077 won't have any microtransactions because CD Projekt doesn't want to "lose the goodwill of our customers".

October 14, 2019 Cyberpunk 2077 won’t have microtransactions because CD Projekt doesn’t want to “lose the goodwill of our customers.”

Cyberpunk 2077’s singleplayer campaign will be an “immense, story-driven” RPG with no microtransactions, according to developers CD Projekt Red. This was confirmed previously, now we have a reason why.

In an interview with GameSpot at PAX Australia, John Mamais – who is the head of CD Projekt Red’s Krakow office, which is working on the game – had some very harsh words to say about microtransactions in games. He reconfirmed that not only would Cyberpunk 2077 not get any microtransaction DLC, but he also thinks the practice is “a bad idea” in general.

“I think it’s a bad idea to do microtransactions after you release a game. It seems like it’s very profitable, though,” said Mamais. “It’s probably a hard decision for the guy that runs the business to decide if we should do it or not. But if everyone hates it, why would we do something like that and lose the goodwill of our customers?”

This matches what developer CD Projekt RED has said previously about the game. During a streamed CD Projekt Red financial event, president Adam Kicinski said Cyberpunk 2077 will have a strong, single-player campaign, similar to that of The Witcher 3, “without any micro-payments whatsoever” (also via Gamespot).

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However, when pushed on whether multiplayer would include microtransactions, Kicinski did not give a definitive answer, instead saying CD Projekt Red are “considering everything and anything.”

In the more recent interview, John Mamais suggested that multiplayer games based on Cyberpunk and even The Witcher may happen. “Who knows? It’s not decided yet.”